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AI Insights · Timothy · July 2021

Top 5 Low Poly Games on Android in the US for Q2 2021

An overview of the performance of the top 5 low poly games on Android in the United States during Q2 2021, highlighting weekly downloads, revenue, and active user trends.

Top 5 Low Poly Games on Android in the US for Q2 2021

The second quarter of 2021 saw notable performances from top low poly games on the Android platform in the United States. Here’s a breakdown of how the leading titles fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.

Roblox from Roblox Corporation demonstrated strong performance throughout Q2. Weekly revenue peaked at around $3.2M in early April, fluctuating between $2.3M and $2.9M in subsequent weeks. Downloads showed a gradual increase, starting from approximately 119K in early April and reaching around 161K by the end of June. The game maintained a robust weekly active user base, growing from 11.1M in late March to around 12.1M by the end of the quarter.

Art of War: Legions by Fastone Games HK experienced varied revenue trends, with a notable peak of approximately $210K in the last week of June. Weekly downloads fluctuated, starting at around 16K and ending at roughly 13K by the end of the quarter. Active users saw a decline from about 213K at the start of April to approximately 179K by the end of June.

Egg, Inc. from Auxbrain Inc showed consistent revenue throughout the quarter, peaking at around $112K in mid-April. Downloads started at about 96K in late March, dropping to roughly 46K by the end of June. Weekly active users remained relatively stable, with minor fluctuations, ending the quarter at approximately 682K.

Old School RuneScape by Jagex Games Studio recorded a steady revenue stream, peaking at around $69K in late April. Downloads remained low but consistent, ranging between 1.8K and 3.1K. Active users gradually decreased from about 51K in late March to approximately 38K by the end of June.

Idle Inn Empire: Hotel Tycoon from SayGames Ltd saw a significant increase in revenue, peaking at around $30K in late May. Downloads grew from around 2.1K in early April to approximately 14.5K by mid-June, before dropping to about 6.8K by the end of the month. Active users increased steadily, starting at about 7.7K and reaching approximately 23.2K by the end of June.

For more detailed insights into these trends and other mobile app data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021